The Primixith

The Primixith
In the world of Noros, the Gods that claim dominion over the Material Plane derive their divine power from the Upper Planes. Born forth from the Endemic Beings, the Gods were a race of near-omnipotent and immortal beings that saw the potential of the realms below them. Of the divine entities, 16 emerged to create the Primixith, a pantheon that has withstood the Ages and protected Mortalkind from destructive forces on a cosmic level.
 * Craetor
 * The Elderlight, The God of Dawn and Darkness. Domain of Light. His symbol is a moon eclipsing a sun with a golden crown over top. Craetor is the Chief Deity, the King of the Gods, and the Exactor of Justice. It was Craetor who gave favor to the mortals and guided them to victory over the Court of Dragons.
 * Doamoc
 * The Summerhearth, The Goddess of Summer and Desire. Domain of Light or Trickery. Her symbol is a five-petaled flower with red flames as the petals. Doamoc is depicted as the spouse of Craetor, though their unions are rarely harmonious. Doamoc embodies the spirit of fire and summer, and in some senses is the Spirit of Love that inspires romance or lust.
 * In'Ren
 * The Aurelian, The Goddess of Tournaments, Marriage, and Laws. Domain of Order. Her symbol is a brass ring surrounding the pommel of a wooden gavel. In'Ren is the firstborn of Doamoc and Craetor. She is depicted as the wisest of the Children Gods and is often called upon in myths to decide the sport or challenge that is to resolve the rivalries of both Gods and Mortals.
 * Oroshinao
 * The Firstwind, The God of the Desert, Shame, and the Forgotten. Domain of the Grave. His symbol is a tattered tome bound in a red ribbon. The oldest of the Prime Deities, father to Craetor and son of the Endemic Being Auctyr. Oroshinao was depicted as a shy and bashful God, yet powerful and ultimately responsible for the banishment and defeat of the Court of Dragons.  
 * Meandr
 * The Cloudmother, The Goddess of the Sky. Domain of the Tempest. Her symbol is a volley of three feathers. Meandr was said to have been born amid the conflict of Auchtyr and Braeos, who had been quarreling since the beginning of Time. Meandr, a wise child, offered to build clouds so that Auchtyr and Braeos could have something to enjoy together. The Goddess is often depicted as a wise child, while other times is portrayed as a more devastating maternal figure wielding the power of a tempest.
 * Iloul
 * The Ironheart, The God of Beauty and Anger. Domain of War. Her symbol is a small mirror with three diamonds along the perimeter. Iloul is the second-born of Craetor and Doamoc. She is portrayed as being a direct combatant in the war against the Court of Dragons, though she had been previously cast aside from her immortal home. Her bravery and mastery of her anger eventually won back her Godship. Iloul is also referenced as having multiple affairs with mortalkind.
 * Ekaar
 * The Starpilgrim, The God of the East and the Unknown. Domain of Arcana. His symbol is a spiral of six seven-pointed stars that rotate clockwise inward. The third child of Craetor and Doamoc, Ekaar was considered reclusive and strange. Tending towards solitude and intense sessions of meditation, Ekaar began unraveling the mysteries of magic and laid forth the practice of magical studies. It is believed by some that Ekaar wandered too far from home one night and needed to find shelter. Conjuring a wide forest, Ekaar took solace for the night but awoke to find the Fey building palaces amid the trees, seemingly springing forth from the sheer magical essence of the forest.
 * Rakaar
 * The Dragonmother, The Goddess of Beasts and the Spring. Domain of Nature. Also referred to as the Mother of Dragons, Rakaar was Ekaar's twin sister. While her brother explored magical realms, Rakaar sought comfort wandering the fields of Auchtyr. She loved the landscapes so much that she thought it should be appreciated by others, thus she created animals to reap the fruits and grasses of the land.
 * Koyr
 * The Everwheel, The God of Messengers and Wishes. Domain of Knowledge. His symbol is a ten-spoke wheel with three broken spokes. Koyr, though not a child of the Gods or Endemic Beings, Koyr has forever been a mystery. The story goes that the Gods, during the 4th Age Before, had made a wish to have someone with whom they could send messages to the Material Plane. Thus, Koyr appeared one day in their chambers as though having been there since the dawn of time. He appears as a simple farmer with a short beard, wearing a simple tunic. He carries a staff with him everywhere he goes, giving rise to a legend about the Staff of Koyr.
 * Shandr
 * The Matronspinner, The Goddess of Autumn and Pain. Domain of Life. Her symbol is a half-dead oak tree, split vertically by a long rod. Shandr is referred to as bizarrely acting as both her own mother and child. Shandr first appeared on Auchtyr and was thought to be his child. To spite Auchtyr and disprove his parentage, Shandr introduced the concept of Autumn and decay.
 * Poulan
 * The Palladium Mirror, The God of Resurrection and Memory. Domain of Knowledge. His symbol is a broken arrow loosely coiled with an iron wire. Poulan is the only child of Thyslvar, the Endemic Being of Time. While the Gods began their sovereignty, Thyslvar sent his son to act as a guide to the young immortals. Poulan, while he can appear as many different figures, is often depicted as a large mirror through which mortals may view the past to better learn from their mistakes.
 * Crikif
 * The Wispfather, The God of Winter, Ghosts, and Solstices. Domain of Death or Winter. His symbol is a black snowflake encircled with a white wreath. Often seen as the consort of Shandr, Crikif was born soon after Shandr introduced the First Autumn. Crikif, though with pity and remorse, carried out the natural order of death and rebirth as he introduced the First Winter. He is depicted as a sympathetic caretaker, yet unrelenting in the proceeding of naturally occurring death.
 * Thander
 * The Osmic Albatross, The God of Debts, Brawls, and Intoxicants. Domain of Trickery or Strength. His symbol is three coins, each bearing a unique design. The first a clenched fist, the second a downward-facing dagger, and the third a goblet. Thander is the son of Iloul and the Demigod Orras. Thander was born a mortal, of Goliath lineage, but was favored by his mother to become a God himself. He praised cleverness, strength, and loyalty, and through his mastery of all three became one of the mightiest mortal Kings ever. He is often worshipped by sailors.
 * Frathi
 * The Forgefire, The Goddess of Craftsmen. Domain of Forge. Her symbol is three links of a chain, one gold, one silver, and one bronze. The center of the semi-circle of links features a falling comet. Frathi is the daughter of Doamoc by way of the mortal Dwarf, Ingebrodr. While this enraged Craetor, Frathi became a favorite at court for her mastery of crafting weapons and armor. Frathi's forge uses fire gifted from her mother, the Summerhearth, and the fire is said to be inextinguishable.
 * Gymorath
 * The Astral Lady, The Goddess of the Stars and the Past. Domain of Arcana. Her symbol is a burning star with a shadowed star behind. Appearing astride a cosmic whale, or so goes the legend, Gymorath came to the Gods at the behest of Jostcarn, the Endemic Being of Birth and Death. She was to teach the immortal beings about the cycles of mortality, so they might be better rulers. To instruct the Gods, Gymorath painted constellations among the stars as reminders of good virtue. It is said that Gymorath is the one who gifts the blessing of a constellation upon every newborn child.
 * Ashorgan
 * The Mithral Centurion, The God of the Ethereal Gate. Domain of Arcana. His symbol is a portcullis with a tall, ovular eye splitting the center of the frame. Ashorgan was the last and final gift of the Endemic Beings to their successors. Gathering their combined powers together, they created the weave of the Ethereal Gates, which act as borders between realms. Not much is known about Ashorgan except that all fear his wrath, and all respect his rule.