The United Races

The United Races
Commonly referred to as the Commonfolk, these races were perceived as being able to trace their lineage directly from the Primixith. They include Humans, Elves, Dwarves, Half-Orcs, Halflings, and Gnomes. These are the more common folk that can be found throughout Noros. Their own histories intertwine and lean on the other, as many of their cultures and civilizations found themselves at odds or in prosperous partnerships. All six of these races were so named the "United Races" by their forming of the Council of Dunbach in Weil. Never before had such a tumultuous adversary imposed so great a threat; the United Races have lived in three, primarily peaceful Ages since the Council was founded. Three representatives from each race are present on the Council, and this has occasionally led to some subraces feeling underrepresented. Such was the case at the closing of the 1st Age when the Drow expressed disdain for the High Elves that had held a monopoly on Elven politics. This was remedied after a minor conflict.

Humans
A younger race, they were created by Craetor and Doamoc as an intended reflection of their own divine image. Humans are stalwart warriors, adept negotiators, and skilled travelers. They have endured every challenge and hardship, and routinely seek new horizons where their fellow Mortalkind might waver.

Elves
An old and powerful people, they hail from the Feylands and are descendants of the Fey. The Fey themselves are believed to have been born amid Ekaar's wandering among the still forming multiverse. Containing innate magic, Elves are a highly diverse people, ranging from the High Elves, such as Sun, Star, or Moon Elves, to Wood Elves, primarily consisting of Forest Elves or the rare Avariel. Eladrin, the precursors of modern Elves, eventually grew so distinct as to become separate but similar.

Dwarves
At the request of Doamoc, Frathi constructed out of earth and clay a form that would eventually be given life and magic. Thus, the Dwarves came into the world to claim dominion over the earth and clay they were born from. Such has always been the ways of the Dwarves, to honor Doamoc and Ingebrodr, The Dwarven Lord.

Half-Orc
The lineage of Orckind is strange and altogether marked by large swathes of lost records. Originally sired from a union between Human and Orc, the first Half-Orcs lived in Mudlark Valley in Polast. From this first progeny came varying degrees of shared blood. Some Half-Orcs are closer to their full-blooded cousins on either side of the parentage, but very rarely an even split. Half-Orcs chartered their own way in the world, often unwelcomed by the society of Orcs and Humans.

Halfling
Halflings have always been the great mystery of Mortalkind. Not nearly as old as the Elves, and yet much more ancient than the Humans, Halflings are believed to have originated from the Feylands. Typically residing in rambling forests or hillsides, the "Small Folk" cite their origins as being the first children of Thirenkaar, a child of Ekaar. Thirenkaar was also believed to have created the satyrs of Feywild, who share a common thread of joviality and sense of mischief that Halflings are eager to live up to.

Gnomes
Gnomekind prospered for much of their time on Noros, though much of their history is riddled with oddities and bizarre tales of underground labyrinths full of ingenious contraptions and architecture. Created alongside the Dwarves by Frathi, the demigod and daughter of Frathi, Piglip, stole for herself a mold and some clay. Through her own divinity were the Gnomes formed with a hint of diamond dust, sapphire shards, and good old-fashioned iron. Gnomes have ever held an affinity for imbuing magic into their engineering.